Ender's Game (2013)
Dir. Gavin Hood
3.5 out of 5
It’s not hard to imagine a blockbuster-style elevator
pitch for Orson Scott Card’s seminal sci-fi novel Ender’s Game: In a future where humanity is always on the brink of
war with an insectoid alien race known as the Formics, the most gifted child
prodigies are bred to be the next generation of military commanders in a ruthless,
hyper-competitive training program. It’s Lord
of the Files meets Starship Troopers! In reality, Ender’s
Game is much more nuanced – a beloved YA classic that’s more about warfare
as a psychological state than as physical violence. The long-awaited film adaptation, written and
directed by Gavin Hood (Tsotsi), carries
out its charge with as much gravitas as it can muster, while straining to
reconcile the expansiveness and the introspection of the source material.
Asa Butterfield (Hugo) plays Ender Wiggin, a genius and reluctant warrior recruited
by Colonel Graff (an appropriately grizzled Harrison Ford) to attend the
prestigious Battle School, an orbiting boot camp for Earth’s prepubescent saviors. The bulk of the film comprises the
deliberately stiff and mechanical experience of basic training. Though it’s meant to
be dehumanizing, it’s still colder than it should be, and feels rushed and
expository. So much of the film’s
success as an adaptation rests on Butterfield to guide the audience through an
arc that’s highly internalized on the page.
However, Hood relies on a surfeit of mentors – including Graff, the matronly
Major Anderson (Viola Davis), fellow cadet Petra (Hailee Steinfeld), and Ender’s
empathetic sister Valentine (Abigail Breslin) – who spell out character development
beats before Butterfield even gets a chance to do it. (In one memorably frustrating scene – one of the
film’s emotional centerpieces – Valentine literally finishes Ender’s sentences
for him.)
Despite his shakiness with the actors – though
most of the young’uns do improve as the film marches on – Hood delivers on the
look and feel of a world where all institutions have been thoroughly
militarized. Contrast the bleakness of
Ender’s spartan surroundings with the gorgeousness of the Battle Room, a
proving ground that doubles as a cathedral to combat. These tactical scenes are ironically the most
thrilling and seductive in the entire film, underscoring the point
Card was making about humanity’s competitive instinct, often presented with the
justification of “survival.”
It feels strange to say, but Ender’s Game is almost kindred to Tom Hooper’s Les Misérables – obviously handcuffed by the limitations of the film
medium to capture the full scope of the story while retaining its overall
emotional impact. Unfortunately, Hood
shows little interest in breaking from convention, a decision that allows him
to avoid the criticisms that accompany bold directorial choices but also
minimizes his stamp on the project. It’s
practically the platonic ideal of an Ender’s
Game movie, cleverly designed to appeal to a mass audience without
alienating diehard fans, and smuggling just enough of the novel’s darkness and
difficult moral quandaries within a slick, crowd-pleasing shell of genre
cinema.
As I watched this film I kept thinking that this is the closest we'll get to seeing a big-budget Hollywood sci-fi blockbuster where humans are the bad guys.
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